Tips
Win
4.
Ashtons Ernie (4)
5.
False Warrior (5)
2.
Scooby Pacemaker (2)
6.
Hows That (6)
ASHTONS ERNIE (4) Ran 3rd last run at this venue. Going well this campaign. Could pose a threat and expected to go very close. FALSE WARRIOR (5) Amongst the placegetters when 3rd last run at the track. Likely to be well placed early. No surprise to see a win. SCOOBY PACEMAKER (2) Placed 2nd last run at this track. In good condition since returning from a spell. Possesses good finishing speed. Chance to break through and a could give a show. HOWS THAT (6) Looked flat when 5th last run at Doncaster but back over extra ground. Won't be far away during the run. Keep in mind.
Result Starting Price
4. Ashtons Ernie (4)
F
251413 T
S. Deakin Win
2.25
Place
1.35
5. False Warrior (5)
F
111263 T
J. Hall Place
2.20
3. Popstar Rose (3)
F
111115 T
I. Walker 1. Antigua Lumiere (1)
F
343123 T
J. Hall Place
1. Antigua Lumiere (1)
F
343123 T
J. Hall OP 4.60
4.80
4.80
Off-Pace
2. Scooby Pacemaker (2)
F
531552 T
R. Short OP 6.50
6.50
6.50
Backmarker
3. Popstar Rose (3)
F
111115 T
I. Walker OP 3.90
11.00
11.00
Off-Pace
4. Ashtons Ernie (4)
F
251413 T
S. Deakin OP 3.30
2.25
2.25
Off-Pace
5. False Warrior (5)
F
111263 T
J. Hall OP 4.20
4.60
4.60
Leader
6. Hows That (6)
F
364355 T
P. Meek OP 8.00
6.00
6.00
Leader
Other Rules: Only two place dividends paid. SP: Starting Price is the final fixed price offered by Stake.
| Event | User | Time | Odds | Bet Amount |
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